![]() ![]() Perhaps this was unintentional, but it makes it seem like this level is based on the original First Blood movie, as you tear through the city streets, killing cops and destroying their cars. The game is six stages long – the first four stages take place in the jungle, but hilariously enough, the fifth stage takes place in a city. Still, the visuals are decent for an early Master System game, and the music by Katsuhiro “Funky K.H” Hayashi is sparse but catchy. ![]() Due to the shortcomings of your weapons, it winds up becoming a very methodical shooter – which makes for a challenging game, although not a particularly great one. ![]() Furthermore, you can’t turn around to attack something – instead, you’ll still face and shoot forwards while walking backwards. Compared to other overhead shooters, your characters move really slowly. You can also find power-ups that make its explosion much bigger, but it’s pretty rare. Your secondary weapons are explosive arrows, which are actually quite hard to use – it only damages bad guys when it explodes, after traveling a short distance. Your primary weapon is a tiny little pea shooter with barely any strength or distance, but rescued POWs will award you with items that will let your bullets tear through multiple bad guys or extend its range. Player One plays as Rambo, but Player Two takes on the role of “Zane”, a character made up specifically for this game, who looks exactly like Rambo but wears a yellow headband. This SMS Rambo is more or less a clone of Commando and/or Ikari Warriors – move through the jungles, shoot bad guys, and rescue hostages by blowing up their prison tents. This particular game is known as Rambo: First Blood Part II in North America, while it loses the license in other territories, including its native Japan. Games often had different licenses between territories, based on whatever the publisher could get ahold of. ![]()
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